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I am the last person to disparage the networking opportunities from online communities that spring up around games or other forms of entertainment. I've been part of all kinds, and actually met my husband through the game that surrounded the release of Steven Spielberg's A.I.. I'm part of a huge and high-profile World of Warcraft guild and have met lots of interesting and real-world successful people though it. Let no one doubt my online community networking cred. (Proud to be a nerd, yo.)

But I'm not in Second Life. I just don't get the appeal. What's fun about it? Don't get me wrong- I'm THRILLED that it's working out as a networking and connection tool for people, seriously. But I don't understand why people play. It doesn't seem fun.

Like you, Julian, I'll probably take another stab at it just so I can see what the buzz is about. But I just don't get it...

Good observations Tiffany. A lot of the things that are mentioned in Second Life aren't that interesting. Is propositioning someone you don't know with an avatar of yourself somehow new and cool? Josh left me a good comment on our blog about how companies should be using SL to do things that can't be done in the real world, instead of what a lot of companies are doing, which is trying to replicate the real world on SL. Seems really on point to me. You can see his whole comment on the original story here: http://www.exceler8ion.com/2007/01/25/second-life-starts-cranking-out-jobs/

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